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[an error occurred while processing this directive] Nelson Education > School > Mathematics K-8 > Mathematics 4 > Parent Centre > Surf for More Math > Chapter 1 Lesson 3
 

Lesson 3 - Patterns in T-Charts

 

To encourage your child to have fun on the Web while learning about Patterns in T-Charts, here are some games and interactive activities they can do on their own or with you.

Goal

Record and extend patterns and analyze changes.

Builds Upon

Student Book pages 8-9

Instructions for Use

Function Machine (extension) allows your child to fill in the remaining numbers on a chart, once the function machine has spit out its number pattern.

Introduce the idea of using negative integers in number patterns.

To use Function Machine, drag and drop the four blue numbers, one-at-a-time, into the function machine. The function machine automatically spits out a number pattern into a chart. Students then fill in the blanks, and hit "Enter" to solve the rest of the pattern


Go to the exercise in the Student Centre


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