[an error occurred while processing this directive]
[an error occurred while processing this directive] Nelson Education > School > Mathematics K-8 > Mathematics 3 West > Teacher Centre > Surf for More Math > Chapter 13 Lesson 4
 

Lesson 4 - Probability Models

To encourage students to have fun on the Web while learning about Probability Models, here are some games and interactive activities they can do on their own or in pairs.

Goal

Use a probability model to solve an everyday problem.

Builds Upon

Student Book pages 332-333

 

Instructions for Use

Fish Tank allows students to measure how likely an event is to happen or probability.

To use Fish Tank, choose the level of difficult and press 'Start'. Answer the probability question by clicking on the pull-down menus. Press 'Go' to continue.

 

Heads or Tails lets students see the probability of getting head or tails in a coin toss.

To use Heads or Tails input the number of coins to be tossed and the number of times each coin is to be tossed. Click the 'Play' button. A graph will display the results.

 

Birthday Probability lets students use a probability model for selecting birthdays.

To use Birthday Probability, select a number from the 'Generate Birthday' pull-down menu. Click the 'Start' button to watch the birthdays randomly fly in. Or check the 'Fast Update' box to see where the birthdays have landed.

 


Top

[an error occurred while processing this directive]