Lesson
10 – Calculating Change
To encourage students to have fun on the Web while learning about Calculating
Change, here are some games and interactive activities they can do on
their own or in pairs.
Goal
Make purchases and change for amounts up to $10.00.
Builds Upon
Student Book pages 172-173
Instructions for Use:
Change
Maker provides students with practice counting money and estimating
differences.
To use Change Maker, choose a difficulty level and, a currency by clicking
on the flag of a country. Mentally subtract how much money is expected
back when an item is purchased. If the answer is correct, the amount of
change is added to the piggy bank. If the answer is incorrect, the correct
amount of change is subtracted from the piggy bank. The more money accumulated
in the piggy bank, the harder the questions become.
Change
Due provides students practice counting money and determining the
fewest coins needed to make the correct change.
To use Change Due, click the ‘Start’ button. Determine the
total amount of change due using the fewest coins needed to make the correct
change. Start with the highest denomination of coins or bills. Use as
many of these as possible without exceeding the amount of change due.
Click ‘Check Answer’ to see if the amount of change due is
correct.
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